Spectating: How non-players participate in videogaming
DOI:
https://doi.org/10.21248/jfml.2021.33Schlagworte:
conversation analysis, videogames, screen-based interaction, participation framework, non-players, ways of spectating, spectating, relationshipsAbstract
This paper investigates situations in French videogame interactions where non-players who share the same physical space as players, participate in the gaming activities as spectators. Through a detailed multimodal and sequential analysis, we show that being a spectator is a local achievement of all co-present participants - players and non-players.
Veröffentlicht
2021-10-27
Zitationsvorschlag
Baldauf-Quilliatre, H., & Colón de Carvajal, I. (2021). Spectating: How non-players participate in videogaming. Journal für Medienlinguistik, 4(2), 123–161. https://doi.org/10.21248/jfml.2021.33
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Copyright (c) 2021 Heike Baldauf-Quilliatre, Isabel Colón de Carvajal
Dieses Werk steht unter der Lizenz Creative Commons Namensnennung - Weitergabe unter gleichen Bedingungen 4.0 International.